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authorGeert Uytterhoeven <Geert.Uytterhoeven@sonycom.com>2007-10-16 01:29:49 -0700
committerLinus Torvalds <torvalds@woody.linux-foundation.org>2007-10-16 09:43:22 -0700
commitf1664ed8ae98d17b294e01a5a0220f635f207824 (patch)
tree228e1c5f1416f0c6671c27f1ffeff71dcc78ed99 /drivers/video/skeletonfb.c
parent0333d83509c7d8496c8965b5ba9bc0c98e83c259 (diff)
ps3fb: don't keep the borders for non-fullscreen modes in XDR memory
Don't keep the borders for non-fullscreen modes in XDR memory: - Extract ps3fb_sync_image() - Work around the alignment restrictions of L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT by using an offset with L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP - Only copy the visible part of the screen on every vblank - Always put the real frame buffer at the start of video memory - Clear fullscreen DDR memory on mode change Signed-off-by: Geert Uytterhoeven <Geert.Uytterhoeven@sonycom.com> Cc: "Antonino A. Daplas" <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'drivers/video/skeletonfb.c')
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