diff options
author | Takashi Iwai <tiwai@suse.de> | 2013-01-27 10:20:22 +0100 |
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committer | Takashi Iwai <tiwai@suse.de> | 2013-01-27 10:20:22 +0100 |
commit | 257c2a02a8f668ea195bcb56eebbddc1af718e5e (patch) | |
tree | 27ccff43bc36d119dc3afeaf610638a56f4bf3ea /mm/bootmem.c | |
parent | 0712eea349d8e2b6d0e44b94a752d999319027fb (diff) | |
parent | a8c136d2eba7b0b0c872e59eb404b1fe36504112 (diff) |
Merge tag 'asoc-3.8-rc4' of git://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound into for-linus
ASoC: Updates for v3.8-rc4
The usual set of driver updates, nothing too thrilling in here - one
core change for the regulator bypass mode which was just not doing the
right thing at all and a bunch of driver specifics.
Diffstat (limited to 'mm/bootmem.c')
-rw-r--r-- | mm/bootmem.c | 24 |
1 files changed, 18 insertions, 6 deletions
diff --git a/mm/bootmem.c b/mm/bootmem.c index 1324cd74fae..b93376c39b6 100644 --- a/mm/bootmem.c +++ b/mm/bootmem.c @@ -185,10 +185,23 @@ static unsigned long __init free_all_bootmem_core(bootmem_data_t *bdata) while (start < end) { unsigned long *map, idx, vec; + unsigned shift; map = bdata->node_bootmem_map; idx = start - bdata->node_min_pfn; + shift = idx & (BITS_PER_LONG - 1); + /* + * vec holds at most BITS_PER_LONG map bits, + * bit 0 corresponds to start. + */ vec = ~map[idx / BITS_PER_LONG]; + + if (shift) { + vec >>= shift; + if (end - start >= BITS_PER_LONG) + vec |= ~map[idx / BITS_PER_LONG + 1] << + (BITS_PER_LONG - shift); + } /* * If we have a properly aligned and fully unreserved * BITS_PER_LONG block of pages in front of us, free @@ -201,19 +214,18 @@ static unsigned long __init free_all_bootmem_core(bootmem_data_t *bdata) count += BITS_PER_LONG; start += BITS_PER_LONG; } else { - unsigned long off = 0; + unsigned long cur = start; - vec >>= start & (BITS_PER_LONG - 1); - while (vec) { + start = ALIGN(start + 1, BITS_PER_LONG); + while (vec && cur != start) { if (vec & 1) { - page = pfn_to_page(start + off); + page = pfn_to_page(cur); __free_pages_bootmem(page, 0); count++; } vec >>= 1; - off++; + ++cur; } - start = ALIGN(start + 1, BITS_PER_LONG); } } |