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authorDmitry Torokhov <dmitry.torokhov@gmail.com>2015-02-10 11:35:36 -0800
committerDmitry Torokhov <dmitry.torokhov@gmail.com>2015-02-10 11:35:36 -0800
commit4ba24fef3eb3b142197135223b90ced2f319cd53 (patch)
treea20c125b27740ec7b4c761b11d801108e1b316b2 /sound/core/init.c
parent47c1ffb2b6b630894e9a16442611c056ab21c057 (diff)
parent98a4a59ee31a12105a2b84f5b8b515ac2cb208ef (diff)
Merge branch 'next' into for-linus
Prepare first round of input updates for 3.20.
Diffstat (limited to 'sound/core/init.c')
-rw-r--r--sound/core/init.c33
1 files changed, 22 insertions, 11 deletions
diff --git a/sound/core/init.c b/sound/core/init.c
index 7bdfd19e24a..074875d68c1 100644
--- a/sound/core/init.c
+++ b/sound/core/init.c
@@ -438,17 +438,6 @@ int snd_card_disconnect(struct snd_card *card)
EXPORT_SYMBOL(snd_card_disconnect);
-/**
- * snd_card_free - frees given soundcard structure
- * @card: soundcard structure
- *
- * This function releases the soundcard structure and the all assigned
- * devices automatically. That is, you don't have to release the devices
- * by yourself.
- *
- * Return: Zero. Frees all associated devices and frees the control
- * interface associated to given soundcard.
- */
static int snd_card_do_free(struct snd_card *card)
{
#if IS_ENABLED(CONFIG_SND_MIXER_OSS)
@@ -469,6 +458,15 @@ static int snd_card_do_free(struct snd_card *card)
return 0;
}
+/**
+ * snd_card_free_when_closed - Disconnect the card, free it later eventually
+ * @card: soundcard structure
+ *
+ * Unlike snd_card_free(), this function doesn't try to release the card
+ * resource immediately, but tries to disconnect at first. When the card
+ * is still in use, the function returns before freeing the resources.
+ * The card resources will be freed when the refcount gets to zero.
+ */
int snd_card_free_when_closed(struct snd_card *card)
{
int ret = snd_card_disconnect(card);
@@ -479,6 +477,19 @@ int snd_card_free_when_closed(struct snd_card *card)
}
EXPORT_SYMBOL(snd_card_free_when_closed);
+/**
+ * snd_card_free - frees given soundcard structure
+ * @card: soundcard structure
+ *
+ * This function releases the soundcard structure and the all assigned
+ * devices automatically. That is, you don't have to release the devices
+ * by yourself.
+ *
+ * This function waits until the all resources are properly released.
+ *
+ * Return: Zero. Frees all associated devices and frees the control
+ * interface associated to given soundcard.
+ */
int snd_card_free(struct snd_card *card)
{
struct completion released;