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authorTakashi Iwai <tiwai@suse.de>2015-01-28 16:49:33 +0100
committerTakashi Iwai <tiwai@suse.de>2015-01-28 16:49:33 +0100
commit6cbbfe1c8ddb6ac1322a87795dff9d8712c3e359 (patch)
treeb3c6aa438adcfdc4e9505aca81b82d9efe2eae3d /sound/pci/sonicvibes.c
parent37419584abbb3abf3fae6b9eb6869f18c95f6a1d (diff)
ALSA: Include linux/io.h instead of asm/io.h
Nowadays it's recommended. Replace all in a shot. Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/sonicvibes.c')
-rw-r--r--sound/pci/sonicvibes.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/sound/pci/sonicvibes.c b/sound/pci/sonicvibes.c
index 34cee5c1abd..0f40624a427 100644
--- a/sound/pci/sonicvibes.c
+++ b/sound/pci/sonicvibes.c
@@ -30,6 +30,7 @@
#include <linux/gameport.h>
#include <linux/module.h>
#include <linux/dma-mapping.h>
+#include <linux/io.h>
#include <sound/core.h>
#include <sound/pcm.h>
@@ -39,8 +40,6 @@
#include <sound/opl3.h>
#include <sound/initval.h>
-#include <asm/io.h>
-
MODULE_AUTHOR("Jaroslav Kysela <perex@perex.cz>");
MODULE_DESCRIPTION("S3 SonicVibes PCI");
MODULE_LICENSE("GPL");