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authorThomas Hellstrom <thellstrom@vmware.com>2014-12-02 03:41:01 -0800
committerThomas Hellstrom <thellstrom@vmware.com>2014-12-03 00:48:14 -0800
commitb8ccd1e490de8d9b9a968f859c003a10882ad8c8 (patch)
treea9eca99789d07574a82f03647e73d3e64c7e1ef3 /tools/perf/util/scripting-engines/trace-event-perl.c
parent89669e7a7f96be3ee8d9a22a071d7c0d3b4428fc (diff)
drm/vmwgfx: (Re)bind shaders to MOBs with the correct offset
This codepath is mostly hit when rebinding after a backup buffer swapout. It's amazing that this error hasn't been more obvious but probably the shaders are not reread from guest memory that often.. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Jakob Bornecrantz <jakob@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Diffstat (limited to 'tools/perf/util/scripting-engines/trace-event-perl.c')
0 files changed, 0 insertions, 0 deletions