summaryrefslogtreecommitdiffstats
path: root/drivers/gpu/drm/i915/intel_pm.c
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/gpu/drm/i915/intel_pm.c')
-rw-r--r--drivers/gpu/drm/i915/intel_pm.c48
1 files changed, 0 insertions, 48 deletions
diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c
index b9edfd426a1..71802385968 100644
--- a/drivers/gpu/drm/i915/intel_pm.c
+++ b/drivers/gpu/drm/i915/intel_pm.c
@@ -5536,37 +5536,12 @@ static void broadwell_init_clock_gating(struct drm_device *dev)
/* FIXME(BDW): Check all the w/a, some might only apply to
* pre-production hw. */
- /* WaDisablePartialInstShootdown:bdw */
- I915_WRITE(GEN8_ROW_CHICKEN,
- _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE));
-
- /* WaDisableThreadStallDopClockGating:bdw */
- /* FIXME: Unclear whether we really need this on production bdw. */
- I915_WRITE(GEN8_ROW_CHICKEN,
- _MASKED_BIT_ENABLE(STALL_DOP_GATING_DISABLE));
- /*
- * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for
- * pre-production hardware
- */
- I915_WRITE(HALF_SLICE_CHICKEN3,
- _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS));
- I915_WRITE(HALF_SLICE_CHICKEN3,
- _MASKED_BIT_ENABLE(GEN8_SAMPLER_POWER_BYPASS_DIS));
I915_WRITE(GAMTARBMODE, _MASKED_BIT_ENABLE(ARB_MODE_BWGTLB_DISABLE));
I915_WRITE(_3D_CHICKEN3,
_MASKED_BIT_ENABLE(_3D_CHICKEN_SDE_LIMIT_FIFO_POLY_DEPTH(2)));
- I915_WRITE(COMMON_SLICE_CHICKEN2,
- _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE));
-
- I915_WRITE(GEN7_HALF_SLICE_CHICKEN1,
- _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE));
-
- /* WaDisableDopClockGating:bdw May not be needed for production */
- I915_WRITE(GEN7_ROW_CHICKEN2,
- _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE));
/* WaSwitchSolVfFArbitrationPriority:bdw */
I915_WRITE(GAM_ECOCHK, I915_READ(GAM_ECOCHK) | HSW_ECOCHK_ARB_PRIO_SOL);
@@ -5582,31 +5557,12 @@ static void broadwell_init_clock_gating(struct drm_device *dev)
BDW_DPRS_MASK_VBLANK_SRD);
}
- /* Use Force Non-Coherent whenever executing a 3D context. This is a
- * workaround for for a possible hang in the unlikely event a TLB
- * invalidation occurs during a PSD flush.
- */
- I915_WRITE(HDC_CHICKEN0,
- I915_READ(HDC_CHICKEN0) |
- _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT));
-
/* WaVSRefCountFullforceMissDisable:bdw */
/* WaDSRefCountFullforceMissDisable:bdw */
I915_WRITE(GEN7_FF_THREAD_MODE,
I915_READ(GEN7_FF_THREAD_MODE) &
~(GEN8_FF_DS_REF_CNT_FFME | GEN7_FF_VS_REF_CNT_FFME));
- /*
- * BSpec recommends 8x4 when MSAA is used,
- * however in practice 16x4 seems fastest.
- *
- * Note that PS/WM thread counts depend on the WIZ hashing
- * disable bit, which we don't touch here, but it's good
- * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM).
- */
- I915_WRITE(GEN7_GT_MODE,
- GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4);
-
I915_WRITE(GEN6_RC_SLEEP_PSMI_CONTROL,
_MASKED_BIT_ENABLE(GEN8_RC_SEMA_IDLE_MSG_DISABLE));
@@ -5614,10 +5570,6 @@ static void broadwell_init_clock_gating(struct drm_device *dev)
I915_WRITE(GEN8_UCGCTL6, I915_READ(GEN8_UCGCTL6) |
GEN8_SDEUNIT_CLOCK_GATE_DISABLE);
- /* Wa4x4STCOptimizationDisable:bdw */
- I915_WRITE(CACHE_MODE_1,
- _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE));
-
lpt_init_clock_gating(dev);
}