diff options
Diffstat (limited to 'drivers/gpu/drm/i915/intel_ringbuffer.c')
-rw-r--r-- | drivers/gpu/drm/i915/intel_ringbuffer.c | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/intel_ringbuffer.c b/drivers/gpu/drm/i915/intel_ringbuffer.c index de7654623ac..1d5bfdb4fe9 100644 --- a/drivers/gpu/drm/i915/intel_ringbuffer.c +++ b/drivers/gpu/drm/i915/intel_ringbuffer.c @@ -657,6 +657,84 @@ err: return ret; } +static inline void intel_ring_emit_wa(struct intel_engine_cs *ring, + u32 addr, u32 value) +{ + intel_ring_emit(ring, MI_LOAD_REGISTER_IMM(1)); + intel_ring_emit(ring, addr); + intel_ring_emit(ring, value); +} + +static int gen8_init_workarounds(struct intel_engine_cs *ring) +{ + int ret; + + /* + * workarounds applied in this fn are part of register state context, + * they need to be re-initialized followed by gpu reset, suspend/resume, + * module reload. + */ + + /* + * update the number of dwords required based on the + * actual number of workarounds applied + */ + ret = intel_ring_begin(ring, 24); + if (ret) + return ret; + + /* WaDisablePartialInstShootdown:bdw */ + /* WaDisableThreadStallDopClockGating:bdw */ + /* FIXME: Unclear whether we really need this on production bdw. */ + intel_ring_emit_wa(ring, GEN8_ROW_CHICKEN, + _MASKED_BIT_ENABLE(PARTIAL_INSTRUCTION_SHOOTDOWN_DISABLE + | STALL_DOP_GATING_DISABLE)); + + /* WaDisableDopClockGating:bdw May not be needed for production */ + intel_ring_emit_wa(ring, GEN7_ROW_CHICKEN2, + _MASKED_BIT_ENABLE(DOP_CLOCK_GATING_DISABLE)); + + /* + * This GEN8_CENTROID_PIXEL_OPT_DIS W/A is only needed for + * pre-production hardware + */ + intel_ring_emit_wa(ring, HALF_SLICE_CHICKEN3, + _MASKED_BIT_ENABLE(GEN8_CENTROID_PIXEL_OPT_DIS + | GEN8_SAMPLER_POWER_BYPASS_DIS)); + + intel_ring_emit_wa(ring, GEN7_HALF_SLICE_CHICKEN1, + _MASKED_BIT_ENABLE(GEN7_SINGLE_SUBSCAN_DISPATCH_ENABLE)); + + intel_ring_emit_wa(ring, COMMON_SLICE_CHICKEN2, + _MASKED_BIT_ENABLE(GEN8_CSC2_SBE_VUE_CACHE_CONSERVATIVE)); + + /* Use Force Non-Coherent whenever executing a 3D context. This is a + * workaround for for a possible hang in the unlikely event a TLB + * invalidation occurs during a PSD flush. + */ + intel_ring_emit_wa(ring, HDC_CHICKEN0, + _MASKED_BIT_ENABLE(HDC_FORCE_NON_COHERENT)); + + /* Wa4x4STCOptimizationDisable:bdw */ + intel_ring_emit_wa(ring, CACHE_MODE_1, + _MASKED_BIT_ENABLE(GEN8_4x4_STC_OPTIMIZATION_DISABLE)); + + /* + * BSpec recommends 8x4 when MSAA is used, + * however in practice 16x4 seems fastest. + * + * Note that PS/WM thread counts depend on the WIZ hashing + * disable bit, which we don't touch here, but it's good + * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM). + */ + intel_ring_emit_wa(ring, GEN7_GT_MODE, + GEN6_WIZ_HASHING_MASK | GEN6_WIZ_HASHING_16x4); + + intel_ring_advance(ring); + + return 0; +} + static int init_render_ring(struct intel_engine_cs *ring) { struct drm_device *dev = ring->dev; @@ -2143,6 +2221,7 @@ int intel_init_render_ring_buffer(struct drm_device *dev) dev_priv->semaphore_obj = obj; } } + ring->init_context = gen8_init_workarounds; ring->add_request = gen6_add_request; ring->flush = gen8_render_ring_flush; ring->irq_get = gen8_ring_get_irq; |