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################################################################################
#
# sdl_sound
#
################################################################################
SDL_SOUND_VERSION = 1.0.3
SDL_SOUND_SOURCE = SDL_sound-$(SDL_SOUND_VERSION).tar.gz
SDL_SOUND_SITE = http://icculus.org/SDL_sound/downloads
SDL_SOUND_LICENSE = LGPLv2.1+
SDL_SOUND_LICENSE_FILES = COPYING
SDL_SOUND_INSTALL_STAGING = YES
SDL_SOUND_DEPENDENCIES = sdl
ifneq ($(BR2_ENABLE_LOCALE),y)
SDL_SOUND_DEPENDENCIES += libiconv
endif
# optional dependencies
ifeq ($(BR2_PACKAGE_FLAC),y)
SDL_SOUND_DEPENDENCIES += flac # is only used if ogg is also enabled
endif
ifeq ($(BR2_PACKAGE_LIBVORBIS),y)
SDL_SOUND_DEPENDENCIES += libvorbis
endif
ifeq ($(BR2_PACKAGE_SPEEX),y)
SDL_SOUND_DEPENDENCIES += speex
endif
SDL_SOUND_CONF_OPTS = \
--with-sdl-prefix=$(STAGING_DIR)/usr \
--with-sdl-exec-prefix=$(STAGING_DIR)/usr \
--disable-sdltest \
--enable-static
ifeq ($(BR2_X86_CPU_HAS_MMX),y)
SDL_SOUND_CONF_OPTS += --enable-mmx
else
SDL_SOUND_CONF_OPTS += --disable-mmx
endif
define SDL_SOUND_REMOVE_PLAYSOUND
rm $(addprefix $(TARGET_DIR)/usr/bin/,playsound playsound_simple)
endef
ifneq ($(BR2_PACKAGE_SDL_SOUND_PLAYSOUND),y)
SDL_SOUND_POST_INSTALL_TARGET_HOOKS += SDL_SOUND_REMOVE_PLAYSOUND
endif
$(eval $(autotools-package))
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