diff options
author | Dominique Martinet <asmadeus@codewreck.org> | 2011-11-29 00:50:12 +0100 |
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committer | Dominique Martinet <asmadeus@codewreck.org> | 2011-11-29 00:50:12 +0100 |
commit | c4a79599058446ae30f0a193f7c7ca67ab2c2c91 (patch) | |
tree | 8bf0d888b90af53a1c0ff197b1c8e073214e3fd9 /Game.cpp | |
parent | 7b3179761d96c76739fbd178a0b053c683f4f833 (diff) |
updated question with an possible answer.. please answer it?
Diffstat (limited to 'Game.cpp')
-rw-r--r-- | Game.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -32,8 +32,8 @@ Game::Game(int width, int height, PlayerNumber num): Game::~Game(void)
{
- // ~m_Field; ?
- // same for each player ?
+ // ~m_Field; ? same for each player ?
+ // apparently not needed since we contain the object and not a pointer to it, right?
}
|