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OpenGL tron game
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Player.cpp
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Author
2011-11-30
Changed all Player& to Player*
mario
2011-11-29
merge with mario
Dominique Martinet
2011-11-29
inverted left and right
Dominique Martinet
2011-11-29
Removed couts, added colors
mario
2011-11-29
fixed more uninitalized values
Dominique Martinet
2011-11-29
initialize m_pController to NULL so we can see if it's there..
Dominique Martinet
2011-11-29
Fixed poitner not checked before freeing
Dominique Martinet
2011-11-29
better AI, removed debug
Dominique Martinet
2011-11-29
fixed turn (someone gotta explain me why it didn't work) and added debugs
Dominique Martinet
2011-11-29
added calls to AI, something's weird..
Dominique Martinet
2011-11-29
more AI preparation
Dominique Martinet
2011-11-29
more AI work, just gotta make the compiler happy now... where's mario when we...
Dominique Martinet
2011-11-29
fixed spaces to tab, added some comments and prepared a place to call AI calls
Dominique Martinet
2011-11-29
Awesome starting point\!
Dominique Martinet
2011-11-28
Began to fix display
mario
2011-11-28
fixed stuff, removed some debug
Dominique Martinet
2011-11-28
more debug and some fixes
Dominique Martinet
2011-11-28
fixed mario's merge
Dominique Martinet
2011-11-28
Changed to 2 players
mario
2011-11-28
removed color from player
Dominique Martinet
2011-11-28
Player: turnLeft(), turnRight()
Dominique Martinet
2011-11-27
minor implementation, fixed stuff, etc
Dominique Martinet
2011-11-25
initial commit
Joachim Jablon