summaryrefslogtreecommitdiffstats
path: root/Cell.h
blob: c50f17cf228110ab07012fbfc70c06ac6f4cfd4c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
#ifndef _CELL_H
#define _CELL_H

#include "types.h"

// Forward declaration to avoid circular include
class Player;

// Nothing more to define here except if you want intelligence to be in the cells.
struct Coordinates
{
	int x;
	int y;
	Coordinates(int _x = 0, int _y = 0): x(_x), y(_y) {}
};


typedef enum 
{
	EMPTY_CELL,
	BOOM,
	PLAYER,
	PLAYER_WALL,
	PLAYER_JUST_MOVED
} CellState;

class Cell
{
public:
	Cell(void);
	Cell(CellState cs);
	virtual ~Cell(void);

public:
	/**
	 * Changes the state of this cell
	 **/
	void setState(CellState cs);
	/**
	 * Returns the cell's state.
	 **/
	CellState getState();

	/**
	 * If a player is or was on the cell, return it
	 **/
	Player* getPlayer();
	/**
	 * Define that a player is currently on this cell.
	 **/
	void setPlayer(Player* pPlayer);

private:
	CellState m_currentState;
	Player* m_pPlayer; // A pointer to the player currently or previously on this space. May be NULL.

};


#endif