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#ifndef _TYPES_H
#define _TYPES_H

#include <iostream>

#ifdef _MSC_VER
	typedef unsigned int uint32 ;
	typedef int int32 ;
	typedef unsigned char uint8 ;
	typedef unsigned long int uint64 ;
	#define __func__ __FUNCTION__
#else
	// couldn't he have used _t like everyone else?
	#include <stdint.h>
	typedef uint32_t uint32 ;
	typedef int32_t int32 ;
	typedef uint8_t uint8 ;
	typedef uint64_t uint64 ;
#endif


#define TRACELINE() std::cout << __func__ << " : " << __LINE__ << std::endl

// Default types
typedef uint32 uint;


// our types
struct VelocityVector
{
	int x;
	int y;
	VelocityVector(int _x = 0, int _y = 0): x(_x), y(_y) {};
};

typedef uint PlayerColor;
typedef char PlayerNumber;

#endif // _TYPES_H