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-rw-r--r--byterun/rotatecursor.h10
1 files changed, 7 insertions, 3 deletions
diff --git a/byterun/rotatecursor.h b/byterun/rotatecursor.h
index c15226e8d..8951c418d 100644
--- a/byterun/rotatecursor.h
+++ b/byterun/rotatecursor.h
@@ -16,10 +16,14 @@
#ifndef _rotatecursor_
#define _rotatecursor_
-/* [*p1] and [*p2] will be set to 1 when the time comes to call
- [ui_periodic_action]. If p1 or p2 is not used, pass it as NULL.
+/* [have_to_interact] will be magically set to 1 when the time comes to
+ call [rotatecursor_action]. */
+extern int volatile have_to_interact;
+
+/* [*p1] and [have_to_interact] will be set to 1 when the time comes to
+ call [rotatecursor_action]. If p1 is not used, pass it as NULL.
*/
-void rotatecursor_init (int volatile *p1, int volatile *p2);
+void rotatecursor_init (int volatile *p1);
/* [reverse] is 0 to rotate the cursor clockwise, anything else to
rotate counterclockwise. This function always returns 0.